![]() ![]() ![]() You play as Stella, the titular spiritfarer who takes on the job of guiding spirits who are essentially in a purgatory-like state. If you’ve played games like Harvest Moon, Stardew Valley, or Animal Crossing, this is something in a similar vein. With both of us eager to give it a try, we picked it up and dove into the game.Īs my friend originally described to me, Spiritfarer falls at least partly into the simulation genre. Coincidentally this happened around the same time that my wife Des decided that she also wanted to try out Spiritfarer and potentially stream the game on her channel. It’s not every day that I receive such a direct recommendation from a friend and she did an excellent job pitching Spiritfarer, so I added the game to my shortlist of titles for purchase within the next few months. How does it play?” She explained to me that it was a management game – utilizing your resources and time in order to assist spirits on their journey to move on to the afterlife. “I’ve heard a lot of good things about Spiritfarer,” I told her, “but I honestly don’t know anything about what kind of game it is. But I never really knew what it was all about until a friend of mine reached out to me personally to recommend the game. Everyone I knew of who touched it considered it a strong contender for best indie and wanted it to win every Game Awards category where it was present. I vaguely remember seeing a trailer that didn’t particularly impress me in an Indie World presentation, but then hearing nothing but glowing reviews when the game came out. In this regard Spiritfarer is no different. Titles that now rank among some of my favorite games – experiences like Into the Breach, Celeste, and Hades – I jumped on the bandwagon late because I’m so hesitant to pick up indies unless I know they are good first. A lot of the indie titles I have tried ultimately caught my attention due to lots of recommendations from friends or seeing a large number of positive reviews from journalists or influencers. When it comes to indie titles, I tend to follow the crowd rather than setting trends myself. ![]()
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